Starting module 3
It’s 3:30 am, 30th September. I couldn’t sleep so I have turned my laptop on. I will continue the coursera course now. There’s a gap of 30 days in between my blogs, because it was a hectic month. Also, it was my birthday on 8th september. I thought of writing a blog then but I couldn’t. Other days I was busy working on a client project. It’s my first client design project, so it was a lot of hard work. It is almost done. The dark and light mode desktop screens are done, the mobile screens are still pending though. I wasn’t able to work on the course, and I couldn’t write blogs. I will continue now onwards. Also, I am not restarting the counting because it’s really going to be confusing later. I am even considering editing the titles of the previous blogs to remove the restart of the counting. Let’s see. For now, I will continue the course.
Here are the notes:
- The design thinking framework involves the following phases: empathize, define, ideate, prototype, and test.
- During the empathize phase, your primary goal is to learn more about the user and their problems, wants, and needs, and the environment or context in which they’ll experience your design.
- In the define phase, you’ll analyze your research findings from the empathize phase and determine which user problems are the most important ones to solve, and why.
- The goal of ideation is to come up with as many design solutions as possible—don’t settle for your first solution because the most obvious solution is not always the right one.
- After you have an idea of how to solve the problem, you’re ready to enter the prototype phase, where your goal is to produce an early model of a product that demonstrates its functionality and can be used for testing.
- The test phase is critical to developing the right solution to address your user’s problem, and an organized approach to testing can help you create exceptional user experiences.
- A few core principles while using any framework like this one:
- Focus on the user.
- Create solutions that address the user’s problems.
- Collaborate with teammates across departments.
- Validate your designs.
- Iterate as needed to design the right user experience.